Mafia free download pc






















Login to the site Don't remember me. Forgot your password? A remake of the video game Mafia, it is the fourth main installment in the Mafia series. Set within the fictional city of Lost Heaven, Illinois based on Chicago during the s, the story follows the rise and fall of a Lost Heaven Sicilian-American mobster, Tommy Angelo within the Salieri crime family. Alongside the story mode, players can also explore the city in an open world mode, which features side missions and the ability to find secrets at their own leisure.

The remake brought with it several improvements to the original's story and gameplay, including a rebuilt setting, enhanced mission dynamics, and the introduction of motorcycles to the series.

While most of the veteran Czech Mafia voice cast returned for the new installment, the English voices were recast. In addition, developers created an original score for the remake. The game was released for Microsoft Windows, PlayStation 4 and Xbox One on 25 September , both individually and as part of the Mafia: Trilogy pack, which also includes a remastered version of the second game and an updated version of the third game.

Requirements and additional information:. The trial version only allows you to play the first missions. Antony Peel. Software languages. From the very beginning the game throws you into the murky world of organised crime. Driving around the massive city of Lost Heaven, players will find the cops are a far tougher bunch than those in GTA.

NPC characters will also be on hand to help you out, even in blazing firefights. In terms of multiplayer, only racing modes will be present in the shipped game, with full multiplayer options added later, either as a free download or part of a mission disc.

Until then, with its living, breathing city to explore, Mafia promises to be a highly atmospheric experience, sometimes darkly comic and thoroughly diverse. Human beings are funny creatures. We want complete freedom to do what we want, with full anarchical autonomy and without the constraints of authority, but at the same time we want to feel we belong in a group, so that our lives may have a proper structure and meaning.

The life of a gangster - or at least, the fictional glamorisation of that life - provides the perfect balance. You get the best table at the most expensive restaurants or you shoot the head waiter in the kneecaps. You take what you want, when you want it, and kill whoever stands in the way. And it is precisely this balance between freedom and structure that determines whether a modern game is any good or not. Your character is a vacuous bonehead with no motivation except money, no loyalties and even less brains.

In Mafia, you have a proper story, a character who feels, thinks and changes and a world that reacts to every one of your actions, leaving a trail of consequences a mile wide.

Not that this is some kind of game-on-rails. We asked product development manager Luke Vernon just how different Mafia is from Grand Theft Auto III, since many people assume that this is just a s version of it. In Mafia, you get far more involved in the story and your progression through the Mafia family and through life. There are a wider variety of missions and settings in Mafia too, because we have more than 30 buildings with massively detailed interiors.

Jobs take full advantage of the variety of locations and the variety of nuances each can provide. At the same time the player is permitted to deviate on foot, by car. Despite all the available freedom, the story is at the heart of the game, and Illusion Softworks is determined to create a truly cinematic experience, with the kind of acting and dialogue rarely seen in games.

The story itself is told - and played - through an old-movie style flashback, as veteran mobster Tommy recounts his life to a detective in the hope of receiving police protection.

He starts off as a young taxi driver, whose car is taken by a group of gangsters making a runaway and proves his great driving skills by delivering them to safety. Luke described a typical mission for us. The first would involve guns while the second would involve knuckledusters and baseball bats.

You would then go with Paulie or Sam to collect the right tools for the job before getting in your car and reaching your destination. It is also possible to approach each mission many different ways. It's the detail that makes your eyes goggle and your mouth salivate. Every possible attention has been paid to recreate the period properly, from the Tommy guns to the cars more than 60 of them and absolutely anything else you can imagine. This has helped us to ensure that the game has a true feel to it and to make sure that it appeals to those who are into their mafia movies as well as games.

Certainly, the range of characters you meet is the sort that populate every gangster flick of the last 70 years. Nowhere is this more evident than in the behaviour of cops. If you get pulled over at this stage you will be arrested and the mission will end.

The highest level of reaction is if you kill someone and it is witnessed. The police will now be on high alert and cops on the beat as well as in cars will now be looking for you. If you are stopped while on this level of awareness the cops are not interested in arresting but shooting to kill. After a run-in with the mob, cab driver Tommy Angelo is thrust into a deadly underworld. Initially uneasy about falling in with the Salieri crime family, Tommy soon finds that the rewards are too big to ignore.

Play a Mob Movie: Live the life of a Prohibition-era gangster and rise through the ranks of the Mafia. Re-Made Classic: Faithfully recreated, with expanded story, gameplay and original score. This is the Mafia you remembered and much more.

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